![]() Follow the path to the right and break the weak ground on the far right side to unlock a shortcut between the Tramway and the earlier sections of Deepnest, then wall-jump back up to the top and head back through the Tramway gate to the left. ![]() After you have talked to Cloth and rested at the Bench, go left and hop down into the gap. Hop over the gap and you’ll find our old friend Cloth and an area Bench. Travel all the way to the right, past the passageway back down into the Deepnest tunnels, and go through the Tramway gate into the next area on the right. Head back to the right and through the newly opened gate into the next area. This will allow you more ways to travel between areas, including an area we’ll be heading to very soon. Hop up on top of it, then down through the hole in the car and claim the Tram Pass which is sitting on the floor at the front of the car. Jump and dash to the ledge on the right and hit the lever to unlock the shortcut to the area entrance, then head back towards the left until you reach the final tram car on the left. You’ll land in an old tram car, but the gate on the left is closed, so head right and hit the lever to open it, then proceed through the exit on the left.ĭispatch the Carver Hatcher, then hop up on the platform on the left. Wall-jump up the left wall to reach a hidden Lifeblood pod if you need extra health, then hop back down and drop into the hole in the floor. Head into the abandoned station, then head up. Head left and you’ll soon find a crashed tram and the old tram station just beyond it. They will fly and harass the Knight on their own, and will sporadically spit out Dirtcarvers as well, so take them out early with Vengeful Spirit or Nail attacks, to avoid being overwhelmed with enemies. In this area you’ll encounter large flying enemies called Carver Hatchers. Don’t let your guard down or you may be swarmed by these fast-moving enemies, which are especially dangerous due to the restricted movement in the tunnels. At this point you will begin to encounter more Corpse Creeper enemies, which will reanimate the bodies of the recently deceased. Jump and dash left again and the cavern will open up. Drop down the three small ledges on your left, then slide down the wall below and dash over the pit below and onto the ledge on the left.Ĭarefully proceed, jump, and dash to the left, avoiding all the spikes. As soon as you enter, you’ll see a spike wall in front of you. To continue onwards, head through the cobweb-laden exit on the left. If you want or need to leave Deepnest for whatever reason, you’ll need to head through the path leading upward until you unlock a shortcut back to Mantis Village. At this juncture, you have a choice to make. Follow the path up and to the left, then wall-jump up the left wall and you’ll begin to see cobwebs. Hop up onto the elevated platform above the centipede larva pits, then jump to the ledge on the right. They aren’t as creepy as spider-type enemies in many other games, due to the almost “chibi” art style of Hollow Knight, but proceed with caution if this concerns you. NOTE: At this point creepy, crawly spider-like enemies begin to appear in the darkness, so be aware of that if you have arachnophobia or are triggered by specific types of multi-legged, skittering enemies.
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